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Firstly, AMD designs GPUs with many simple ALUs/shaders (VLIW design) that run at a relatively low frequency clock (typically 1120-3200 ALUs at 625-900 MHz), whereas Nvidia's microarchitecture consists of fewer more complex ALUs and tries to compensate with a higher shader clock (typically 448-1024 ALUs at 1150-1544 MHz). Because of this VLIW vs. non-VLIW difference, Nvidia uses up more square millimeters of die space per ALU, hence can pack fewer of them per chip, and they hit the frequency wall sooner than AMD which prevents them from increasing the clock high enough to match or surpass AMD's performance. This translates to a raw ALU performance advantage for AMD:AMD Radeon HD 6990: 3072 ALUs x 830 MHz = 2550 billion 32-bit instruction per secondNvidia GTX 590: 1024 ALUs x 1214 MHz = 1243 billion 32-bit instruction per secondThis approximate 2x-3x performance difference exists across the entire range of AMD and Nvidia GPUs. It is very visible in all ALU-bound GPGPU workloads such as Bitcoin, password bruteforcers, etc.